Throughout my little amature life in 3D, I mainly use Poser, Daz 3.x, Carrara and Bryce. Recently I've been studying up on Shaders, and my biggest handicap: Lighting. I plan to release some of my quick renders showing what I've learned and how I've changed the look from my beginning days to now. There's quite a difference shading and lights can do in the virtual world. I've found digital work to be much harder than in the real world. In real life I go out, and snap pictures, they look fine. but in 3d: you need simulated light, and that's where things get comlpex.